Overdrive Accumulation Nodes
Overdrive Accumulation Nodes
Cost: 4m [1m]; Mins: Perception 2, Essence 3
Keywords: Overdrive, Combo-OK
Prerequisite Charms: Overdrive Capacitance Array
Starmetal nodes placed at key chakra points throughout the Alchemical’s body harness the natural currents of his essence, and harvest the surging waves of essence that surround him in the heat of battle, given off by his own charms and those of his allies and opponents.
While active, the Alchemical gains a mote drip of one offensive mote each action. This charm does not increase the capacity of his Overdrive pool.
Synergistic Amplifier (Perception 5, [1m]): While his Overdrive Accumulation Nodes are active, the Alchemical gains an Overdrive mote whenever an ally in the scene activates a charm, or 2m when an ally completes a spell or protocol. No more than (Essence) motes can be gained this way during each of the Alchemical’s actions.
Harmonic Resonator (4xp): While Overdrive Accumulation Nodes is active, the Alchemical’s mote drip from that charm is increased from 1m to 2m (non-stacking) whenever he is working with an allied exalt associated with his own magical material, be it another Alchemical or one of Creation’s Exalted.
Totemic Reclamation System (Perception 3, 3xp): While Overdrive Accumulation Nodes is active, the Alchemical gains two overdrive motes whenever someone else in the scene increases their anima banner to a new level (glittering caste mark to burning caste mark, burning mark to coruscating aura, and so on).
Field Power Module (Essence 4, 4xp): While Overdrive Accumulation Nodes is active, the Alchemical’s mote drip from that charm is increased from 1m to 2m (non-stacking) whenever he is operating within the precincts of an Alchemical Metropolis (other than his own, if the user is a Metropolis himself).
Power Tapping Siphon (Essence 4, [1m]): While Overdrive Accumulation Nodes is active, whenever the Alchemical makes a physical or social attack against a being with awakened essence, he gains 2 Overdrive motes if he has not used a charm yet during the action in question.
Aegis Response System (Essence 4, Perception 4, [1m]): While Overdrive Accumulation Nodes is active, whenever an attack is made against an ally in the scene with lower essence than his own, he gains 1 Overdrive mote. Attacks on the unit scale in mass combat and abilities which effect more than one such ally with a single attack generate 3m instead, regardless of the number of targets effected.
Social Response Countermeasures (Manipulation 3, 3xp): While Overdrive Accumulation Nodes is active, whenever the Alchemical spends willpower to resist an Unnatural Mental Influence effect, he gains a number of offensive motes equal to three times the willpower expended.
Amplification Matrix (Essence 5, [2m]): If the Alchemical’s Overdrive Accumulation Nodes are active, whenever he gains offensive motes from a source other than a mote drip effect, the number of motes gained is increased by one.