Overdrive Control Processor
Overdrive Control Processor
Cost: 5m [1m]; Mins: Wits 2, Essence 3
Type: Simple (Speed 5)
Keywords: Obvious, Overdrive
Duration: One Scene
Prerequisite Charms: None
Five rings of adamant crystal encircle the Alchemical’s essence reservoir, connected by an intricate meshwork or silken strands, bearing a striking similarity to the strands of fait woven by the Design Weavers. Motes of essence course along these pathways, which are capable of routing them into a number of utilitarian function-patterns.
When activated, the Alchemical gains a 5m Overdrive pool, which starts filled with 5 offensive motes. While this charm is active, the Alchemical may spend 3m as a miscellaneous, non-charm-activation action to add 5 more offensive motes to his Overdrive pool.
Rapid Initialization Method (Wits 5): With this submodule, the Alchemical may elect to activate his Overdrive Control Processor at its base cost as a reflexive action. The charm may only be activated this way once per action, during the Alchemical’s action.
Augmentation Protocol (Essence 4): While his Overdrive Control Processor is active, the Alchemical may spend offensive motes from his Overdrive pool to activate any of his Augmentations with a duration of one action or less, even if that Augmentation might be applied in a non-offensive capacity.
Phased Release Algorithm (3xp, Appearance 2): While his Overdrive Control Processor is active, motes spent from the Overdrive pool do not contribute to his anima banner. He may elect to forgo this benefit for any given expenditure if he so chooses.
Hardware Synchronizing Adapter (4xp, Intelligence 3): While his Overdrive Control Processor is active, the Alchemical may spend motes from his Overdrive pool to activate the powers of artifacts. This cannot be used to attune an artifact, or for any other application requiring the motes to be committed.
Asynchronous Event Handler (Wits 5, Essence 5, [1m]): While Overdrive Control Processor is active, the cost of activating a charm activated entirely using Overdrive motes is decreased by one for each charm previously activated using only Overdrive motes during the Alchemical’s current action, to a minimum of one.
Social Applications Interface (2xp, Manipulation or Charisma 3): While Overdrive Control Processor is active, the Alchemical may spend motes from his Overdrive pool to activate offensive social charms, in addition to offensive charms applicable to physical combat.
Strategic Optimization Service (2xp, Wits or Intelligence 3): While Overdrive Control Processor is active, the Alchemical may spend motes from his Overdrive pool to activate offensive charms applicable to mass combat situations, as well as charms applicable to physical combat.
Heterodox Transformation Matrix (Essence 4, Dissonance 4): While Overdrive Control Processor is active, the Voidbringer may expend a virtue channel in order to allow him to activate a single non-offensive charm using offensive motes from his Overdrive pool.
Terror Harvesting Membrane (Perception 9, Essence 6): A paper thin membrane of mummified human brain tissue woven with discarded threads from the Design of Autochthon resonates with the fear of those who surround the Dreadnaught. For each character in the scene who bears an intimacy of fear towards the Exalt, his overdrive pool capacity increases by five motes and he receives a mote drip of one offensive mote per action.