Solar Mastermind Revelation

Solar Mastermind Revelation

Cost: 4m, 1wp; Mins: Lore 5, Essence 4; Type: Simple (Speed 4, DV -0)
Keywords: Combo-OK, Merged (War, Larceny, Survival, Bureaucracy), Mirror, Native, Planning
Duration: Instant
Prerequisite Charms: Enlightened Strategos’ Genius

In the moment when a plan’s outcome is revealed, it is often hard to say what events transpired to bring it about. Only the mind that set it in motion it holds all the secrets of its creation, and only he could see it coming. This charm allows the Solar to describe a plan and its immediate outcome, in exactly the way described for Enlightened Strategos’ Genius, but without having activated that charm at the time his plan was set in motion. This plan is Unexpected, and characters must roll (Perception + Investigation) against the result of the Solar’s (Intelligence + Ability) roll for the plan in order to use any charm that would Counter it.

Abyssal Mirror (Final Destination Revealed): This charm functions identically to its Solar counterpart, but costs no Willpower to activate. When it is used to create a significant turn of events (difficulty three or greater), the Abyssal gains a point of resonance as the Neverborn balk at the creative efforts implicit in such an undertaking.

Solar Mastermind Revelation

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