White Reaper Form

White Reaper Form

Cost: 5m; Mins: Martial Arts 4, Essence 2; Type: Simple
Keywords: Form-type, Obvious, Overdrive, War
Duration: One Scene
Prerequisite Charms: Falling Scythe Slash, Revolving Crescent Defense

The martial artist rears up into a grim and terrifying battle posture, regarding her opponents as little more than grass to be scythed down before her. As she strikes down her opponents, her sweeping attacks reap the guttering remains of their essence, hanging it upon her brow and about her weapon in the form of flaring, flickering halos of silver-white light. This confers the following benefits:

  • Unarmed attacks inflict lethal damage, and she may parry lethal attacks unarmed
  • Whenever the character kills an enemy, she gains (Victim’s Essence) Halos
  • Whenever the character damages unit in mass combat, she gains a Halo
  • The Rate of the character’s weapon is increased by her (Current Halos)
  • The Speed of the character’s weapon is decreased by one, to a minimum of three
  • The character’s multiple action penalties are reduced by (Current Halos)
  • When she gains a Halo, she also gains two offensive motes if she has an overdrive pool

The character can retain no more than (Essence) Halos at a time, with any excess Halos generated dissipating in spectacular flashes of discharging essence. She still gains offensive motes when a Halo is generated, even if she can carry no more. All Halos discharge similarly if the form is deactivated.

All references in this and other White Reaper Style charms to the character’s current number of Halos are dynamic, their values shifting as the number of Halos the character carries increases and decreases. When Halos are acquired or consumed during an action, use the number of Halos the character possessed at the start of the tick to determine all such variables.

White Reaper Form

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