Flying Spark Prana

Flying Spark Prana

Cost: 5m; Mins: Martial Arts 4, Essence 3; Type: Supplemental
Keywords: Combo-OK, Obvious
Duration: One Action
Prerequisite Charms: Pyrotechnic Savant Form

The martial artist who can embrace the fire within himself can become the flame. As he fires his weapon, the Pyrotechnic Savant evaporates into a whirling cloud of sparks, only to rematerialize again nearby a moment later. This charm supplements an attack with the martial artist’s form weapon. As the attack is made, the character dematerializes, and then rematerializes at a location within (Essence + Martial Arts) yards at the end of the action.

Design Commentary

Shoot someone and move as an additional effect. Though it allows the user to move a shorter distance than the original, it provides the considerable benefit of protecting him from most attacks for an entire action. The ability to bypass hazardous or difficult terrain provides an additional, situational benefit.

Flying Spark Prana

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